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Effects of game-based digital interventions for mental disorders: A meta-analysis

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成果类型:
期刊论文
作者:
Zhan, Jieni;Liu, Caiyan;Wang, Zhikeng;Cai, Zhihui;He, Jinbo
通讯作者:
Cai, ZH;He, JB
作者机构:
[Cai, ZH; Liu, Caiyan; Wang, Zhikeng; Cai, Zhihui; Zhan, Jieni] Cent China Normal Univ, Sch Psychol, Wuhan 430079, Hubei, Peoples R China.
[Liu, Caiyan; Wang, Zhikeng; Cai, Zhihui; Zhan, Jieni] Minist Educ, Key Lab Adolescent Cyberpsychol & Behav CCNU, Wuhan, Peoples R China.
[He, Jinbo] Chinese Univ Hong Kong, Sch Humanities & Social Sci, Div Appl Psychol, Shenzhen 518172, Guangdong, Peoples R China.
通讯机构:
[Cai, ZH ; He, JB ] C
Cent China Normal Univ, Sch Psychol, Wuhan 430079, Hubei, Peoples R China.
Chinese Univ Hong Kong, Sch Humanities & Social Sci, Div Appl Psychol, Shenzhen 518172, Guangdong, Peoples R China.
语种:
英文
关键词:
Digital game;Intervention;Mental disorder;Three-level meta-analysis
期刊:
Journal of Affective Disorders
ISSN:
0165-0327
年:
2024
卷:
362
页码:
731-741
基金类别:
National Natural Science Foun-dation of China [62107018]; Fundamental Research Funds for the Central Universities [CCNU24ZZ041, CCNU24JCPT002, CCNU24JC004]
机构署名:
本校为第一且通讯机构
院系归属:
心理学院
摘要:
With increasing research attention on game-based digital interventions for mental disorders, a number of studies have been conducted to explore the effectiveness of digital game-based interventions on mental disorders. However, findings from previous research were inconsistent. Thus, we conducted a comprehensive meta-analytic review of the effectiveness of game-based digital interventions for mental disorders. By searching the articles in databases, we identified 53 studies in which 2433 participants were involved, and 282 effect sizes were extracted. Among the 53 studies, 14 employed within-g...

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