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Autistic youth in 3D game-based collaborative virtual learning: Associating avatar interaction patterns with embodied social presence

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成果类型:
期刊论文
作者:
Wang, Xianhui*;Xing, Wanli;Laffey, James M.
通讯作者:
Wang, Xianhui
作者机构:
[Wang, Xianhui] Cent China Normal Univ, Sch Journalism & Commun, Wuhan 430079, Hubei, Peoples R China.
[Xing, Wanli] Texas Tech Univ, Instruct Technol, Lubbock, TX 79409 USA.
[Laffey, James M.] Univ Missouri, Sch Informat Sci & Learning Technol, Columbia, MO 65211 USA.
[Laffey, James M.] Apple Comp Inc, Cupertino, CA 95014 USA.
通讯机构:
[Wang, Xianhui] C
Cent China Normal Univ, Sch Journalism & Commun, Wuhan 430079, Hubei, Peoples R China.
语种:
英文
期刊:
British Journal of Educational Technology
ISSN:
0007-1013
年:
2018
卷:
49
期:
4
页码:
742-760
基金类别:
The research reported here was supported by the Institute of Education Sciences, U.S. Department of Education, through Grant R324A090197 to the University of Missouri. The opinions expressed are those of the authors and do not represent views of the Institute or the U.S. Department of Education.
机构署名:
本校为第一且通讯机构
院系归属:
新闻传播学院
摘要:
This study examines interaction patterns in a series of game activities for learning social skills by autistic youth in a 3D game-based collaborative virtual learning environment (CVLE). Researchers studying collaborative learning have indicated the importance of social interactions and social presence. However, few studies have examined the relationship of avatar social interactions with embodied social presence in a 3D game-based CVLE. Specifically, we examined avatar-mediated verbal and nonverbal interactions by autistic youth in iSocial, a ...

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