期刊:
Proceedings of the 2010 2nd International Conference on Future Computer and Communication, ICFCC 2010,2010年2:V2237-V2240
通讯作者:
Huang, H.(hbdx_hh@yahoo.com.cn)
作者机构:
[Huang, Tao; Yuan, Shuai; Huang, Huan; Liu, Qingtang; Wu, Linjing] Engineering and Research Center for Information Technology on Education, Huazhong Normal University, Wuhan, Hubei, 430079, China;[Liu, Qingtang] Department of Information Technology, Huazhong Normal University, Wuhan, Hubei, 430079, China
作者机构:
[杨宗凯; 朱晓亮; 上超望; 刘清堂] National Engineering Research Center for E-learning, Central China Normal University, Wuhan 430079, China;[赵呈领; 上超望; 刘清堂] Department of Information Technology, Central China Normal University, Wuhan 430079, China
通讯机构:
National Engineering Research Center for E-learning, Central China Normal University, China
摘要:
With the prosperity of the Internet, e-learnlng has been greatly improved. By supporting multiple learners and multiple roles in a learning activity, the IMS Learning Design (LD) specification provides a collaborative scenario for participants. However, IMS LD provides insufficient support for interaction among learning activities and can not dynamically integrate learning resources to meet the continually changing service requirements. In this paper, a Business Process Execution Language (BPEL) enhanced requirement driven learning management architecture to address the issues of personalize adaptive learning was proposed. It models the learning activity by combining IMS LD with BPEL and matches optimal learning sequence based on Case-based reasoning (CBR) method. By providing expandable secure learning sequences flexibly, it satisfies the different actual demands for personalize learning.
摘要:
In heterogeneous environments, universal multimedia access (UMA) is proposed to provide multimedia content services. Multimedia adaptation is one of technologies to perform UMA, in which adaptation decision-taking engine (ADTE) is a key component. Though there are many models of ADTE existing, it needs to be reconsidered for personalized content services. In this paper, a novel model of ADTE is proposed based on decision tree termed adaptation decision tree (ADT) in which adaptation decision is viewed as sequence decision: modality decision and format decision. Correspondingly, user preferences are divided into two types: user modality preferences and user format preferences. By utilizing user preferences, the ADT model is built up. Before making decision, an optimal multimedia variation set (OMVS) with respect to user modality preferences is constructed and any element here is with the shortest distance to user format preferences for every modality. Therefore, adaptation decision can be executed by letting the element in OMVS travel along the ADT one by one. Finally, the first element that reaches the leaf with the logical value true is the decision result, or the one with the smallest value in distance is the decision variation if no elements get to proper leaf. Quantitative analysis and experimental simulation prove that the model is effective and efficient to cope with adaptation decision in multimedia adaptation especially in dynamic user preferences and resource-limited cases.
摘要:
This paper proposes a neologies discovery method based on statistics and rules. First, Omni-segmentation arithmetic is used to obtain candidate new terms set. Then, develop a series of language rules to filter the candidate terms set. Finally, get the target new terms set by manual work. The experiment results show that this method is effective and feasible which can identify neologies better.
期刊:
IEEE: 2009 INTERNATIONAL CONFERENCE ON E-LEARNING, E-BUSINESS, ENTERPRISE INFORMATION SYSTEMS AND E-GOVERNMENT,2009年:214-216
作者机构:
[Liu, Qingtang; Huang, Tao; Yang, Yong] Cent China Normal Univ, Engn Res Ctr Informat Technol Educ, Wuhan, Peoples R China.
会议名称:
International Conference on E-Learning, E-Business, Enterprise Information Systems, and E-Government (EEEE 2009)
会议时间:
2009-01-01
会议地点:
Hong Kong, China
会议论文集名称:
2009 International Conference on E-Learning, E-Business, Enterprise Information Systems, and E-Government (EEEE 2009)
关键词:
Learning Resources;Web based Learning;Computed assisted Learning
摘要:
The rapid development of Internet technology for the production network laid the foundation for learning. The approach to learning has the transition from computer-assisted learning to Web-based Learning. This paper proposed an approach for effective sharing of Heterogeneous learning resources. It investigate the status of resource sharing to education, and analysis of the causes of the problem, raised a number of effective strategies to solve the problem, choose the model points in a typical demonstration of regional construction and research.
期刊:
2009 SECOND INTERNATIONAL SYMPOSIUM ON KNOWLEDGE ACQUISITION AND MODELING: KAM 2009, VOL 3,2009年:25-28
通讯作者:
Yu, Chao
作者机构:
[Chen, Mao; Liu, Qingtang; Yu, Chao; Zhao, Qianqian] Huazhong Normal Univ, Engn & Res Ctr Informat Technol Educ, Wuhan, Peoples R China.
通讯机构:
[Yu, Chao] H;Huazhong Normal Univ, Engn & Res Ctr Informat Technol Educ, Wuhan, Peoples R China.
关键词:
educational game engine;script system;compiler
摘要:
Educational game engine is for designing and producing various puzzle games used to boost the intelligence and learning interest of the students, thus having big significance in the field of education. The design of action script system is the core of a game engine, which takes a decisive role in the development of game engine. Based on the brief introduction of a 2-D educational game engine, the Logic Animation Platform (LAP), this paper mainly introduces the design of the script system of this game engine in terms of grammatical structure and compiler realization.
摘要:
With the sudden growth of information technology, network resources and resource search technology have been developed rapidly. However, general search engines such as Google and Baidu are difficult to satisfy our retrieval requirements in professional field because the lack of professionalism. This paper constructs a vertical educational resource oriented search engine based on the circumstances of educational field. This search engine adds the professional vocabulary on the basis of general search engine, and puts forward an improved sequencing algorithm based on specialized vocabulary. These measures improved the recall and precision of resource search and achieved good effect in practical application.
期刊:
2009 SECOND INTERNATIONAL SYMPOSIUM ON KNOWLEDGE ACQUISITION AND MODELING: KAM 2009, VOL 3,2009年:182-185
通讯作者:
Chen, Mao
作者机构:
[Chen, Mao; Ge, Qiang; Liu, Qingtang; Si, Zhiguo] Huazhong Normal Univ, Engn & Res Ctr Informat Technol Educ, Wuhan, Peoples R China.
通讯机构:
[Chen, Mao] H;Huazhong Normal Univ, Engn & Res Ctr Informat Technol Educ, Wuhan, Peoples R China.
关键词:
logic animation;dynamic geometry
摘要:
Logic animation, a new style of animation, was first proposed in the application of dynamic geometry software. The concept, features, and possible application prospects of logic animation are further introduced in details in this paper, compared with the traditional style of animation time-sequential animation. Based on the design ideas of dynamic geometry software, Flash and game engine, the design of a logic animation-making software is also proposed, and finally the resulting software is illustrated with several examples, demonstrating its merits.
摘要:
Rural educational resource regional service platform is service-oriented, providing personalized service to users anywhere who participate in distance education. Users can acquire resources based on their interests, achieving to share educational resources in the maximum extent. The paper first briefly analyses the mode, the present situation and the characteristics of rural education, then puts forward the regional service model of educational resources model based on the inadequacy of existing model, and explains the rural educational resources regional service platform detailedly from several aspects such as structure, function and development and implementation.