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How Gamified Interactions Drive Users’ Green Value Co-Creation Behaviors: An Empirical Study from China

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成果类型:
期刊论文
作者:
Fangfang Ren;Xuelin Wang*;Hua Meng;Xinyuan Lu
通讯作者:
Xuelin Wang
作者机构:
[Fangfang Ren; Hua Meng] School of Information Management, Central China Normal University, Wuhan 430079, China
Hubei Electronic Commerce Research Center, Wuhan 430079, China
Author to whom correspondence should be addressed.
[Xuelin Wang] School of Information Management, Central China Normal University, Wuhan 430079, China<&wdkj&>Author to whom correspondence should be addressed.
[Xinyuan Lu] School of Information Management, Central China Normal University, Wuhan 430079, China<&wdkj&>Hubei Electronic Commerce Research Center, Wuhan 430079, China
通讯机构:
[Xuelin Wang] S
School of Information Management, Central China Normal University, Wuhan 430079, China<&wdkj&>Author to whom correspondence should be addressed.
语种:
英文
关键词:
gamified interactions;users’ green value co-creation behaviors;emotional energy;relational distance
期刊:
Sustainability
ISSN:
2071-1050
年:
2024
卷:
16
期:
9
页码:
3512-
基金类别:
This research was funded by the National Social Science Foundation of China, grant number 23AGL040.
机构署名:
本校为第一且通讯机构
院系归属:
信息管理学院
摘要:
To achieve the “double carbon” goal, green value co-creation has been paid more and more attention. However, the role of users in green value co-creation, which is a vital aspect, could be overlooked. Understanding the internal mechanism between gamified interactions and users’ green value co-creation behaviors is crucial to motivating users’ green value co-creation behaviors. This study collected data from 410 Ant Forest users by adopting a questionnaire survey. Subsequently, this study investigated the influence mechanism of gamified inte...

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