To educate undergraduate students with information literacy (IL) and help them become lifelong learners is one of the crucial missions for higher education. Traditional IL education approach is low in efficiency. Computer games have become an influential force in people's life, and have great potentials in education. How to design and develop computer games to implement more efficient IL education is still not fully studied. This study reviews the previous literature in the field of game studies, educational function of games, game-based learni...