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Design and Realization of the Script System in an Educational Game Engine

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成果类型:
期刊论文
作者:
Yu, Chao*;Zhao, Qianqian;Chen, Mao;Liu, Qingtang
通讯作者:
Yu, Chao
作者机构:
[Chen, Mao; Liu, Qingtang; Yu, Chao; Zhao, Qianqian] Huazhong Normal Univ, Engn & Res Ctr Informat Technol Educ, Wuhan, Peoples R China.
通讯机构:
[Yu, Chao] H
Huazhong Normal Univ, Engn & Res Ctr Informat Technol Educ, Wuhan, Peoples R China.
语种:
英文
关键词:
educational game engine;script system;compiler
期刊:
2009 SECOND INTERNATIONAL SYMPOSIUM ON KNOWLEDGE ACQUISITION AND MODELING: KAM 2009, VOL 3
年:
2009
页码:
25-28
机构署名:
本校为第一且通讯机构
院系归属:
教育信息技术学院
摘要:
Educational game engine is for designing and producing various puzzle games used to boost the intelligence and learning interest of the students, thus having big significance in the field of education. The design of action script system is the core of a game engine, which takes a decisive role in the development of game engine. Based on the brief introduction of a 2-D educational game engine, the Logic Animation Platform (LAP), this paper mainly introduces the design of the script system of this game engine...

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