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Occlusion handling using moving volume and ray casting techniques for augmented reality systems

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成果类型:
期刊论文
作者:
Tian, Yuan*;Wang, Xuefan;Yao, Huang;Chen, Jia;Wang, Zhifeng;...
通讯作者:
Tian, Yuan
作者机构:
[Wang, Xuefan; Yao, Huang; Tian, Yuan; Chen, Jia; Wang, Zhifeng] Cent China Normal Univ, Sch Educ Informat Technol, Room 626,Bldg 9,152 Luoyu Rd, Wuhan 430079, Hubei, Peoples R China.
[Yi, Liu] Huazhong Univ Sci & Technol, Sch Comp Sci & Technol, Wuhan 430074, Hubei, Peoples R China.
通讯机构:
[Tian, Yuan] C
Cent China Normal Univ, Sch Educ Informat Technol, Room 626,Bldg 9,152 Luoyu Rd, Wuhan 430079, Hubei, Peoples R China.
语种:
英文
关键词:
Occlusion;augmented reality;moving volume;raycasting
期刊:
Multimedia Tools and Applications
ISSN:
1380-7501
年:
2018
卷:
77
期:
13
页码:
16561-16578
基金类别:
Acknowledgements This work is supported by the National Natural Science Foundation (No. 61605054) and National Natural Science Foundation (No. 61501199). This work is supported by the National Natural Science Foundation (No. 61605054) and National Natural Science Foundation (No. 61501199).
机构署名:
本校为第一且通讯机构
院系归属:
教育信息技术学院
摘要:
Obtaining the correct occlusion relationship between real objects and virtual objects is vital for improving augmented reality technology. In this paper, we propose a novel occlusion handling method using moving volume and ray casting techniques. Our method is divided into two steps. In the first step, we obtain the volume of the corresponding physical space and arbitrarily move the volume to extend the reconstruction area. In the second step, we calculate the 3D coordinates of each pixel in the scene and re-project the rendered objects to the same 3D coordinates system. Correct occlusion rela...

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