As an interdisciplinary topic, human travel-choice behavior has attracted the interests of transportation managers, theoretical computer science researchers and economists. Recent studies on tacit coordination in iterated route choice games (i.e., a large number of subjects could achieve the transportation network equilibrium in limited rounds) have been driven by two questions. (1) Will learning behavior promote tacit coordination in route choice games? (2) Which learning model can best account for these choices/behaviors? To answer the first question, we choose a set of learning models and c...