摘要:
This paper mainly discusses about real-time interaction in m-Learning based on mobile devices. The traditional measure of interaction in m-Learning is unable to achieve real-time interaction. The method researched in the paper practically breaks through this limitation. Base on windows mobile 5 SDK, we design and realize real-time interaction between windows mobile device and personal computer grounded on Microsoft Visual Studio 2005, and the demonstration is given.
摘要:
Distributed Virtual Reality technology (referred to as VR) is a type of virtual reality system, and it is a fusion of Network technology and virtual reality technology. It enables users in different locations to participate in a virtual environment at the same time. The users can complete a common task by multi-media interactive means. The basic characteristic of Distributed Virtual Reality System is shared virtual workspace, pseudo-physical realistic of behavior, supporting real-time interaction and sharing clock, communicating with each other in many ways, sharing resources and information, allowing users to operating objects of environment naturally and so on. At present, DVR system has a good application in the military training and engineering technology. IT also shows tremendous prospects for development in the field of education.
期刊:
2009 IEEE INTERNATIONAL CONFERENCE ON GRANULAR COMPUTING ( GRC 2009),2009年:260-263
通讯作者:
Cui, Hongyang
作者机构:
[Cui, Hongyang; Huang, Tao] Cent China Normal Univ, Engn & Res Ctr Informat Technol Educ, Wuhan 430079, Hubei, Peoples R China.
通讯机构:
[Cui, Hongyang] C;Cent China Normal Univ, Engn & Res Ctr Informat Technol Educ, Wuhan 430079, Hubei, Peoples R China.
会议名称:
The 2009 IEEE International Conference on Granular Computing, GrC 2009, Lushan Mountain, Nanchang, China, 17-19 August 2009
摘要:
The rich educational resources form network is a great role of promoting for the development of education, but educational retrieval is ineffective at present. Search engine is an available tool but the precision of retrieval is still the crucial problem. Text clustering is an automatic technology to summarize and classified text information. Using the text clustering technology in the field of educational search engine will improve the accuracy of retrieval. Presently clustering in search engine has some preliminary study at home and abroad. There are some clustering engine trial systems can be used on line, but those systems are usually only support for English and not special for professional fields. This paper discusses the concept as well as the lifecycle of the text clustering, then use the search engine tool--Lucene index the Chinese educational resources, supplied to the Carrot2 tools to build a text-based search results clustering engine, compares the clustering engine with the search engine and analysis the experiments data. As the result achieve cluster retrieval of educational resources.
摘要:
Deadline is a highly scalable and stable render management solution for 3D animators and IT administrators, and widely used in 3D digital content creation corporations. In this paper, we design a Service Management System that support managing user accounts and render fee, which is based on analyzing the functions and characters of Deadline render farm. Finally, we describe the principles of implementing main components of this system, including Cluster Manager, Data Collector and Data Processor.
期刊:
WISM: 2009 INTERNATIONAL CONFERENCE ON WEB INFORMATION SYSTEMS AND MINING, PROCEEDINGS,2009年:418-422
通讯作者:
Zhong, Zheng
作者机构:
[Tan, Guoxin; Zhong, Zheng] Huazhong Normal Univ, Engn Ctr Educ Informat Technol, Wuhan, Peoples R China.
通讯机构:
[Zhong, Zheng] H;Huazhong Normal Univ, Engn Ctr Educ Informat Technol, Wuhan, Peoples R China.
摘要:
Considering the complexity of mathematic model, vast amount of calculation, and poor interactivity of group models in virtual scene, we design an approach to construct intelligent characters in virtual environments based on the group’s characteristics. Every character is encapsulated as an agent model that is a combination of the geometric model of describing characters’ spatial characteristics, the behavior model with reasoning function, and action library. The example is illustrated that this approach can dynamically represent character model more efficient, autonomous, and intelligent.
期刊:
PROCEEDINGS OF THE FIRST INTERNATIONAL WORKSHOP ON EDUCATION TECHNOLOGY AND COMPUTER SCIENCE, VOL III,2009年3:181-184
通讯作者:
Yang, J.(ida_appling@126.com)
作者机构:
[Ye, Liping; Yang, Jiuming; Wei, Zhu] Huazhong Normal Univ, Dept Informat Technol, Wuhan 430079, Hubei, Peoples R China.
关键词:
Community of Learner;Network Course;QQ group
摘要:
With the development of information technology (such as computer network, etc.) and the renovation of education ideology, the network course already became an important constituent of the distance learning resources, also the network collaborative learning has become a hot research area in contemporary education. But the study efficiency is to be low in network cooperates on the present, the learner cannot on the full of participates in network cooperate in the study. The author describes the conceptions of the network course, the Community of learners and the network community of learners proposes the basic principle of the construction of Community of learners, and attempts to inquired into the procedure schema of online Community of learners and implemented a construction case of "instruction system design" online courses Community of learners, makes the further exploration to how to enhanced the cooperation study efficiency.
摘要:
With the ever-advancing quality education in China, more and more teachers are aware of the importance of training and sharpening the students' practical ability, observation ability and innovation ability. Therefore, experiment courses are regarded highly by more and more teachers. This paper explored the feasibility of introducing educational games in physics experiments for secondary school students, and the advantages of game-based learning are demonstrated by two concrete examples.
摘要:
An embedded video multipoint processor in videoconferencing system is presented. The embedded video multipoint processor hardware system is designed based on TMS320DM642, which can meet the requirements of real time and video processing in videoconference. The software is an open system based on PC platform and can be designed for customized applications. The realization of video multipoint processor is described based on H.264; the performance of the system and the solution of key problem are given in details.
期刊:
ICAIE 2009: PROCEEDINGS OF THE 2009 INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND EDUCATION, VOLS 1 AND 2,2009年:485-489
作者机构:
[Huang, Huan; Liu, Qingtang; Cui, Hongyang; Huang, Tao; Wu, Linjing] Cent China Normal Univ, Engn & Res Ctr Informat Technol Educ, Wuhan 430079, Hubei, Peoples R China.
关键词:
text clustering;education;knowledge discovery
摘要:
The growing wealth of information resources for education has brought unprecedented challenge. The question that how can we quickly and efficiently acquire the knowledge in learning has become a great concern to people. Text clustering is an automatic technology to summarize and classified text information, which will help people search the appropriate answer in the ocean of information. Text Clustering technology research in China is very hot now in the field of data mining, the application of text clustering in education is still in its infancy though it's valuable to using the text clustering technology in education. This paper discusses the concept As well as the lifecycle of text clustering and analyzes the current applications of text clustering in education, point out the advantages of Cluster retrieval of educational resources.