期刊:
Media Psychology,2023年26(5):481-504 ISSN:1521-3269
通讯作者:
Qinxue Liu
作者机构:
[Ding, Zien; Liu, Qinxue; Wang, Zongyuan] Cent China Normal Univ, Key Lab Adolescent Cyberpsychol & Behav, Minist Educ, Wuhan, Peoples R China.;[Ding, Zien; Liu, Qinxue; Wang, Zongyuan] Cent China Normal Univ, Key Lab Human Dev & Mental Hlth Hubei Prov, Wuhan, Peoples R China.;[Ding, Zien; Liu, Qinxue; Wang, Zongyuan] Cent China Normal Univ, Sch Psychol, Wuhan, Peoples R China.;[Ding, Zien] Beijing Normal Univ, Fac Psychol, Natl Demonstrat Ctr Expt Psychol Educ, Beijing Key Lab Appl Expt Psychol, Beijing, Peoples R China.;[Liu, Qinxue] Cent China Normal Univ, Sch Psychol, 152 Luoyu St, Wuhan 430079, Peoples R China.
通讯机构:
[Qinxue Liu] K;Key Laboratory of Adolescent Cyberpsychology and Behavior (Central China Normal University), Ministry of Education, Wuhan, China<&wdkj&>Key Laboratory of Human Development and Mental Health of Hubei Province and School of Psychology, Central China Normal University, Wuhan, China
摘要:
Video games have become an integral part of people’s daily life. Though detrimental outcomes of negative game factors have been demonstrated across previous studies, the effects of prevalently-exist positive game factors, for example, prosociality and cooperation, remain unclear. This study examined the effects of positive game factors in violent video games on aggressive behavior by exploring prosociality and cooperation. Based on the General Learning Model, Experiment 1 examined the effect of prosociality on aggressive behavior and the mediating role of perceived violence in the game. Experiment 2 examined the relation between cooperation in violent video games and aggressive behavior, the mediating role of hostile interpretation bias, and the moderating role of the game result. The results of Experiment 1 showed that prosociality did not influence aggressive behavior. The results of Experiment 2 showed that cooperation decreased aggressive behavior. Additionally, Experiment 2 also found that the hostile interpretation bias mediated the relation between cooperation and aggressive behavior, and win/lose results moderate the relationship between cooperation and aggressive behavior. Considering the questions raised by post hoc sensitivity analysis, future studies could investigate the effects of positive game factors in violent video games on aggressive behavior with a larger sample size.
期刊:
Journal of Affective Disorders,2023年323:444-451 ISSN:0165-0327
通讯作者:
Zhihong Ren
作者机构:
[Ren, Zhihong; Tong, Jingqiang; Zhang, Lin; Lai, Lizu] Cent China Normal Univ, Sch Psychol, Wuhan, Peoples R China.;[Ren, Zhihong; Tong, Jingqiang; Zhang, Lin; Lai, Lizu] Minist Educ, Key Lab Adolescent CyberPsychol & Behav CCNU, Wuhan, Peoples R China.;[Xiang, Yu-Tao] Univ Macau, Inst Translat Med, Fac Hlth Sci, Unit Psychiat, Macau, Peoples R China.;[Xiang, Yu-Tao] Univ Macau, Ctr Cognit & Brain Sci, Macau, Peoples R China.;[Ren, Zhihong; Tong, Jingqiang; Zhang, Lin; Lai, Lizu] Key Lab Human Dev & Mental Hlth Hubei Prov, Wuhan, Peoples R China.
通讯机构:
[Zhihong Ren] S;School of Psychology, Central China Normal University, China<&wdkj&>Key Laboratory of Adolescent CyberPsychology and Behavior(CCNU), Ministry of Education, Wuhan, China<&wdkj&>Key Laboratory of Human Development and Mental Health of Hubei Province, China
摘要:
BACKGROUND: The present study aimed to investigate the pandemic stage differences of mental health helpline help-seekers emotional responses, psychiatric symptoms, and related network structures during the COVID-19 pandemic in China. METHODS: The data was collected by a large-scale psychological helpline in response to the COVID-19 pandemic in mainland China. Counselor-reported information about the help-seekers pandemic-related emotional responses and psychiatric symptoms were recorded. A total of 26,870 callers' data from February 28, 2020, to April 23, 2021, were collected in the present study. A linear probability model and network analysis were conducted to determine the differences in help-seekers mental health concerns and network structures between the pandemic (stage I, from February 28, 2020, to April 28, 2020, N=9821) and the regular prevention and control period (stage II, from April 29, 2020, to April 23, 2021, N=17,049). RESULTS: Results revealed that anger, sadness, and obsession symptoms increased in stage II while symptoms of anxiety, somatization, and feelings of fear and stress were relieved. The network analysis results demonstrated both stage I and II networks centered on anxiety firmly. In stage II, the connection between anxiety and hypochondria and fear's strength centrality descended significantly. LIMITATIONS: The mental health outcomes of callers only included the counselor-reported data. CONCLUSIONS: The mental health concerns of helpline callers showed pandemic-related stage differences.
作者机构:
[Liu, Jingjing; Sun, Xiaojun; Sun, XJ; Duan, Changying; Bai, Xuqing] Cent China Normal Univ, Sch Psychol, Wuhan 430079, Peoples R China.;[Liu, Jingjing] Yancheng Teachers Univ, Dept Students Affairs, Yancheng 224007, Peoples R China.;[Liu, Jingjing; Sun, Xiaojun; Sun, XJ; Duan, Changying; Bai, Xuqing] Minist Educ, Key Lab Adolescent Cyberpsychol & Behav CCNU, Wuhan 430079, Peoples R China.;[Wu, Li] Cent China Normal Univ, Sch Educ, Wuhan 430079, Peoples R China.;[Sun, Xiaojun; Wu, Li; Sun, XJ] Beijing Normal Univ Collaborat Innovat Ctr, Cent China Normal Univ Branch, Wuhan 430079, Peoples R China.
通讯机构:
[Sun, XJ ] C;Cent China Normal Univ, Sch Psychol, Wuhan 430079, Peoples R China.;Minist Educ, Key Lab Adolescent Cyberpsychol & Behav CCNU, Wuhan 430079, Peoples R China.;Beijing Normal Univ Collaborat Innovat Ctr, Cent China Normal Univ Branch, Wuhan 430079, Peoples R China.
关键词:
PIU;adolescents;hiding online behavior;parental active mediation;parent–child relationship
摘要:
In today's information society, with the growing integration of the Internet into individuals' lives, problematic Internet use (PIU) among adolescents has become more prevalent. Therefore, we conducted this study to investigate the correlation between active parental mediation and PIU in adolescents, as well as the potential mediating roles of parent-child relationship and adolescents' hiding online behavior. A total of 539 middle school students (mean age = 13.384) were recruited for this study and participated by completing a series of paper-and-pencil questionnaires. The findings indicated a significant negative relationship between active parental mediation and PIU. Furthermore, both the mediating role of the parent-child relationship and the role of hiding online behavior were found to be significant. Specifically, the mediating role is comprised of two paths: the independent mediating role of the parent-child relationship, and the sequential mediating role involving both the parent-child relationship and hiding online behavior. The study contributes an innovative theoretical perspective to deepen the understanding of the formation mechanism of PIU. Moreover, it offers practical empirical insights for the prevention and intervention of PIU among adolescents.
作者机构:
[Deng, Huiying; Kong, Fanchang; Sun, Xiaojun; Meng, Sujie; Wang, Meiru] Cent China Normal Univ, Minist Educ, Sch Psychol, Key Lab Adolescent Cyberpsychol & Behav, Wuhan 430079, Peoples R China.
通讯机构:
[Fanchang Kong] K;Key Laboratory of Adolescent Cyberpsychology and Behavior, Ministry of Education, School of Psychology, Central China Normal University, Wuhan, China
关键词:
Media multitasking;Cognitive control;Three-level meta-analysis;Moderators
摘要:
Media multitasking is an ever-increasing phenomenon whereby different forms of media are used simultaneously. Numerous studies have shown that media multitasking is closely related to an individual’s cognitive control abilities. However, existing evidence remains controversial, making it difficult to draw definitive conclusions. Therefore, to increase the understanding of whether and how frequent media multitasking is associated with cognitive control, a three-level meta-analysis, which included 43 studies and 118 effect sizes, was performed to acquire overall differences between heavy and light media multitaskers and to explore potential moderators that may account for the heterogeneity. The results showed a moderate mean negative association between media multitasking and cognitive control, and this association was moderated by the type of cognitive control. Specifically, heavy media multitaskers showed worse inhibitory control and working memory than light media multitaskers, but there was no significant difference in cognitive flexibility. Moreover, the effect was moderated by the measurement type of the dependent variable. The results of this study enhance our understanding of this issue and pave the way for a more nuanced view of altering experimental designs to investigate cognitive control in educational settings.
摘要:
Affective pedagogical agent (PA) is an image of a character embedded in multimedia lessons with the ability to influence learners' affective experiences and learning performance. Prior studies on the effects of affective PA have shown inconsistent findings. In this study, we conducted four separate meta-analyses to address whether adding an affective PA to multimedia lessons can increase learners' retention performance, transfer performance, positive emotions, and intrinsic motivation, and to explore several moderators that may have contributed to the inconsistencies of previous studies. The research framework mainly includes introducing the concept of affective PA, reviewing research on the impact of affective PA on learning performance, emotions, and motivation, analyzing the moderators that may affect the effects of affective PA, performing a meta-analysis, and discussing the results based on the findings of the meta-analysis. We found 36 articles met the inclusion criteria. The results of the meta-analysis indicated that affective PA could increase learners' positive emotions (k = 25, g = 0.26), improve intrinsic motivation (k = 26, g = 0.26), and facilitate learning performance (retention: k = 35, g = 0.26; transfer: k = 45, g = 0.34). Furthermore, moderator analysis found that affective PA characteristics (i.e., appearance, the number of emotional cues, and body movement) and learning materials characteristics (i.e., subject domain, pacing of presentation) moderated the effects of affective PA. We discussed these findings from different theoretical perspectives. In general, affective PA could help students be happier and more motivated to learn in multimedia learning environments.
期刊:
FRONTIERS IN PSYCHIATRY,2023年14:1268539 ISSN:1664-0640
通讯作者:
Ma, SH;Zhao, X
作者机构:
[Wang, Weijun; Ma, SH; Ma, Shihao] Minist Educ, Key Lab Adolescent Cyberpsychol & Behav, Wuhan, Peoples R China.;[Wang, Weijun; Ma, SH; Ma, Shihao; Han, Xinheng] Cent China Normal Univ, Sch Psychol, Wuhan, Peoples R China.;[Wang, Weijun] Wuhan Technol & Business Univ, Inst Digital Commerce, Wuhan, Peoples R China.;[Han, Xinheng] Key Lab Human Dev & Mental Hlth Hubei Prov, Wuhan, Peoples R China.;[Zhao, X; Zhao, Xin] Univ Sheffield, Informat Sch, Sheffield, England.
通讯机构:
[Zhao, X ] U;[Ma, SH ] M;Minist Educ, Key Lab Adolescent Cyberpsychol & Behav, Wuhan, Peoples R China.;Cent China Normal Univ, Sch Psychol, Wuhan, Peoples R China.;Univ Sheffield, Informat Sch, Sheffield, England.
关键词:
anxiety;internet adaptability;internet addiction;meaning in life;serial mediation effect
摘要:
INTRODUCTION: Previous research has demonstrated the significant role of individual characteristics in adolescent Internet addiction. In line with this, our previous research has introduced the concept of "Internet adaptability" as a potential factor that enables individuals to effectively cope with the negative consequences of Internet use. However, further investigation is required to understand the impact of Internet adaptability on problematic Internet use, including Internet addiction, as well as its associated internal psychological factors. To address this research gap, the present study aims to examine the impact of Internet adaptability on internet addiction and explore the mediating roles of meaning in life and anxiety within this relationship. METHODS: A questionnaire was used to survey 2,144 adolescents from high schools in central China to investigate internet adaptability, meaning in life, anxiety, and internet addiction. RESULTS: The results revealed a significant negative correlation between Internet adaptability and adolescent internet addiction (r = -0.199, p < 0.01). Furthermore, our results indicated that Internet adaptability negatively predicts internet addiction (β = -0.086, p < 0.001). Additionally, mediation analyses revealed that both meaning in life (β = -0.060, p < 0.001) and anxiety (β = -0.032, p < 0.01) mediate the relationship between Internet adaptability and internet addiction. Moreover, a serial mediation effect involving meaning in life and anxiety was observed between Internet adaptability and internet addiction (β = -0.027, p < 0.001). CONCLUSION: These findings suggest that Internet adaptability plays an important role in alleviating individual internet addiction. Our results indicate that increasing individuals' sense of meaning in life can help reduce anxiety, thereby potentially reducing internet addiction.
期刊:
FRONTIERS IN PSYCHIATRY,2023年14:1258673 ISSN:1664-0640
通讯作者:
Ye, JM;Zhao, X
作者机构:
[Wang, Weijun; Ye, Jianmei; Huang, Dawei] Minist Educ, Key Lab Adolescent Cyberpsychol & Behav, Wuhan, Hubei, Peoples R China.;[Wang, Weijun; Ye, Jianmei; Zhu, Yimeng; Huang, Dawei] Cent China Normal Univ, Sch Psychol, Wuhan, Hubei, Peoples R China.;[Wang, Weijun] Wuhan Technol & Business Univ, Inst Digital Commerce, Wuhan, Peoples R China.;[Zhu, Yimeng] Key Lab Human Dev & Mental Hlth Hubei Prov, Wuhan, Peoples R China.;[Zhao, X; Zhao, Xin] Univ Sheffield, Informat Sch, Sheffield, England.
通讯机构:
[Zhao, X ] U;[Ye, JM ] M;Minist Educ, Key Lab Adolescent Cyberpsychol & Behav, Wuhan, Hubei, Peoples R China.;Cent China Normal Univ, Sch Psychol, Wuhan, Hubei, Peoples R China.;Univ Sheffield, Informat Sch, Sheffield, England.
关键词:
problematic internet use;Internet Self-Control;meaning in life;Cross-lagged panel model;Longitudinal mediation model;adolescents
摘要:
Introduction: While studies indicate that high self-control may serve as a safeguard against problematic internet use, there's evidence suggesting that problematic internet use can, in turn, diminish self-control. This study aimed to elucidate the longitudinal interplay between internet self-control and problematic internet use in adolescents, employing cross-lagged panel modeling. Furthermore, drawing from a positive psychology perspective, we examined the potential role of 'meaning in life' as a protective mediator within this longitudinal relationship. We then constructed a mediation model to explore protective factors against problematic internet use.Methods: Through a questionnaire, we tracked 659 adolescents (331 males and 328 females; mean age=13.61) in a longitudinal design across two time points, spaced at five-month intervals, to assess their internet self-control, problematic internet use, and meaning in life.Results: Results of the cross-lagged panel models showed that: Internet self-control had a significant negative impact on problematic internet use after five months (beta = -0.094, p < 0.01). Conversely, problematic internet use had a significant negative impact on internet self-control after five months (beta = -0.099, p < 0.05). Results from the longitudinal mediation model showed that: Meaning in life mediated the effect of internet self-control on problematic internet use after five months (beta(internet self-control(T1)-meaning in life(T2)) = 0.142, p < 0.01; beta(meaning in life(T1)-problematic internet use (T2)) = -0.075, p < 0.05).Conclusion: Our study uncovers a reciprocal predictive relationship between internet self-control and problematic internet use, while highlighting the mediating role of meaning in life within this relationship. These findings suggest that fostering internet self-control and cultivating a sense of meaning in life among adolescents can serve as effective prevention and intervention strategies for addressing the issue of problematic internet use.
期刊:
OMEGA - Journal of Death and Dying,2023年:302228231221844 ISSN:0030-2228
通讯作者:
Zhu, X
作者机构:
[Wu, Caizhi; Zhu, Xu; Huang, Tingting; Bai, Xin] Cent China Normal Univ, Sch Psychol, Wuhan, Peoples R China.;[Wu, Caizhi; Zhu, Xu; Huang, Tingting; Bai, Xin] Key Lab Human Dev & Mental Hlth Hubei Prov, Wuhan, Peoples R China.;[Wu, Caizhi; Zhu, Xu; Huang, Tingting; Bai, Xin] Minist Educ, Key Lab Adolescent Cyber Psychol & Behav, Wuhan, Peoples R China.;[Peng, Xueyu] Wuhan 1 High Sch, Wuhan, Peoples R China.;[Huang, Tingting] Ocean Univ China, Educ & Counseling Cent Mental Hlth, Qingdao, Peoples R China.
通讯机构:
[Zhu, X ] C;Cent China Normal Univ, Sch Psychol, Wuhan 430079, Peoples R China.
关键词:
college students;coping strategies;depressive symptoms;fatalism;suicidal behaviors
摘要:
The aim of this study was to investigate the relationship between fatalism and suicidal behaviors, the mediating role of depressive symptoms, and the moderating effect of coping strategies on the mediating process. A total of 519 participants completed the Multidimensional Fatalism Scale for General Life Events, the Center for Epidemiologic Studies-Depression scale, the Simplified Coping Style Questionnaire, and the Suicidal Behaviors Questionnaire-Revised. Results suggest that depressive symptoms partially mediated the relationship between fatalism and suicidal behaviors. Active coping moderated the mediating effect of depressive symptoms. The higher the active coping level, the weaker the mediating effect. The findings revealed that the mechanism of fatalism affecting suicidal behaviors, and had theoretical and empirical value for the prevention and intervention of suicide among college students.
摘要:
BACKGROUND: Physical activity (PA) may prevent depressive symptoms, however, PA fluctuations may have different effects. Using three waves of nationally representative data, this study aimed to examine the effects of PA fluctuations on depressive symptoms. METHODS: Participants comprised 7633 adults free of depressive symptoms at the first two waves (M(age)=45.26, 54.70% males). They completed the China Family Panel Study in 2016 (T1), 2018 (T2), and 2020 (T3), respectively. Depressive symptoms were measured by the Center for Epidemiologic Studies Depression (CES-D) scale using a cutoff of 16. Participants' PA levels were split into regular PA or infrequent PA groups. Changes in PA levels between T1 and T2 were classified into four groups: maintained infrequent PA, initiated regular PA, ceased regular PA, and persisted regular PA. RESULTS: The incidence of depressive symptoms was 20.22% (19.05% possible and 1.17% severe depression). After multivariate adjustment, Poisson regression showed that persistent regular PA had 17.8% (95% CI: 0.724, 0.934) lower risks of incident depressive symptoms compared to maintained infrequent PA. And adults who ceased regular PA were more likely to experience depressive symptoms than those who persisted in regular PA (RR=1.188, 95% CI: 1.010, 1.398). LIMITATIONS: All items were self-reported. CES-D only examined self-diagnosed depressive symptoms, not medical diagnoses. CONCLUSION: Adults who persisted in regular PA may have a lower possibility of developing depressive symptoms. The finding might serve as an empirical reference to depression prevention.
期刊:
Child and Adolescent Social Work Journal,2023年40(6):867-881 ISSN:0738-0151
通讯作者:
Qinxue Liu
作者机构:
[Hu, Qiong; Liu, Qinxue; Qi, Di] Minist Educ, Key Lab Adolescent Cyberpsychol & Behav CCNU, Wuhan 430079, Peoples R China.;[Hu, Qiong; Liu, Qinxue; Qi, Di] Cent China Normal Univ, Sch Psychol, Wuhan 430079, Peoples R China.;[Liu, Qinxue] Key Lab Human Dev & Mental Hlth Hubei Prov, Wuhan 430079, Peoples R China.
通讯机构:
[Qinxue Liu] K;Key Laboratory of Adolescent Cyberpsychology and Behavior (CCNU), Ministry of Education, Wuhan, China<&wdkj&>School of Psychology, Central China Normal University, Wuhan, China<&wdkj&>Key Laboratory of Human Development and Mental Health of Hubei Province, Wuhan, China
关键词:
Online psychological need satisfaction;Social networking addiction;Cross-lagged analysis;Adolescents
期刊:
Computers in Human Behavior,2023年138:107477 ISSN:0747-5632
通讯作者:
Shao-Ying Gong
作者机构:
[Gong, Shao-Ying; Cao, Yang; Wang, Yan-Qing; Zheng, Quan] Cent China Normal Univ, Sch Psychol, Wuhan 430079, Peoples R China.;[Gong, Shao-Ying; Cao, Yang; Wang, Yan-Qing; Zheng, Quan] Minist Educ, Key Lab Adolescent Cyberpsychol & Behav CCNU, Wuhan 430079, Peoples R China.;[Wang, Zhen] Henan Univ, Sch Psychol, Kaifeng 475001, Peoples R China.;[Gong, Shao-Ying] Cent China Normal Univ, Sch Psychol, 152 Luoyu St, Wuhan 430079, Peoples R China.
通讯机构:
[Shao-Ying Gong] S;School of Psychology, Central China Normal University, Wuhan, 430079, China<&wdkj&>Key Laboratory of Adolescent Cyberpsychology and Behavior (CCNU), Ministry of Education, Wuhan, 430079, China
期刊:
Journal of Children and Media,2023年17(4):409-425 ISSN:1748-2798
通讯作者:
Wang, FX;Li, H
作者机构:
[Cao, Xinyun; Wang, Fuxing; Tong, Yu] Cent China Normal Univ, Sch Psychol, Wuhan, Peoples R China.;[Li, Hui] Cent China Normal Univ, Sch Educ, Wuhan, Peoples R China.;[Wang, Fuxing; Wang, FX] Cent China Normal Univ, Sch Psychol, 382 Xiongchu Ave, Wuhan BLDG 8073, Hubei, Peoples R China.;[Li, Hui] Cent China Normal Univ, Sch Educ, 152 Luoyu Rd, Wuhan 430079, Hubei, Peoples R China.
通讯机构:
[Li, H ; Wang, FX ] C;Cent China Normal Univ, Sch Psychol, 382 Xiongchu Ave, Wuhan BLDG 8073, Hubei, Peoples R China.;Cent China Normal Univ, Sch Educ, 152 Luoyu Rd, Wuhan 430079, Hubei, Peoples R China.
摘要:
Characters in educational videos have been shown to help children learn and transfer knowledge. The aim of this study is to explore the influence of realism and familiarity of characters on children's video learning. The participants were 90 4- to 6-year-olds. The children watched a video in which a character demonstrated how to construct simple gears, and then completed the same task to test the effect of the character's realism and familiarity on their learning and transfer of STEM knowledge. A 2 (high-reality vs. low-reality) x 2 (familiar, unfamiliar) experiment was adopted. The results showed that children learned STEM material better from live-action human characters than from animated animal characters. However, the familiarity of the character did not influence children's learning, and the parasocial relationship between children and the character also did not improve learning. The findings suggest that the realism of the characters, not their familiarity, is key in helping children learn from educational videos. IMPACT SUMMARYPrior State of Knowledge: Children's learning from screen-based educational media can be influenced by characteristics of the characters. Less is known about whether realistic and familiar characteristics improve children's screen learning.Novel Contributions: We created four characters based on combined realism and familiarity to explore whether some characters are better than others at promoting learning STEM information.Practical Implications: Our findings are relevant to producers of educational videos. Compared to animated characters, live-action human characters may better help children ages 4 to 6 years to learn from these videos.